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Cat crimes : who's to blame logic game  Cover Image Equipment, games, toys, naturally occurring objects, etc. Equipment, games, toys, naturally occurring objects, etc.

Cat crimes : who's to blame logic game / ThinkFun.

ThinkFun Inc. (Added Author).

Record details

  • Physical Description: 1 game (game board; 6 cat tokens with token stands; 6 crime tokens; 40 challenge cards) : color, cardboard, paper ; in box 24 x 16 x 5 cm + 1 instruction manual (14 pages ; 14 cm)
  • Publisher: Alexandria, VA : ThinkFun, Inc., [2017]

Content descriptions

General Note:
Single player.
Title from container.
Summary, etc.:
"When you agreed to pet sit your neighbor's six Cats, you expected a relaxing weekend filled with cuddles and gentle purrs. Instead, you repeatedly find spilled coffee, broken flower pots, and a missing bird! Which of the six furry fiends was responsible for each Cat Crime? These Cats may be stealthy, but they've got nothing on your logical deduction skills. With a little problem solving you'll be able to use Cat traits, paw prints, toy placement and the location of other items to figure out exactly where each Cat was sitting at the time of the crime. In short order you'll be able to name the culpable Cat!"--Page 2 of instruction manual.
Target Audience Note:
Ages 8 and up.
Subject: Cats.
Logic.
Critical thinking.
Criminal investigation.
Guessing games.
Genre: Puzzles and games.

Available copies

  • 1 of 1 copy available at Bibliomation.
  • 1 of 1 copy available at Jonathan Trumbull Library - Lebanon. (Show)

Holds

  • 0 current holds with 1 total copy.
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Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
Jonathan Trumbull Library - Lebanon J GAME CAT (Text) 33430141182675 Juvenile Game Available -

LDR 01849crm a2200373Ii 4500
001on1031485293
003OCoLC
00520181102043754.0
008180418s2015 vaunnn gneng d
040 . ‡aJTH ‡beng ‡erda ‡cJTH ‡dJTH ‡dOCLCO ‡dOCLCF ‡dBIB
0241 . ‡a019275015503
035 . ‡a(OCoLC)1031485293
08204. ‡a794 ‡223
049 . ‡aBIBA
24500. ‡aCat crimes : ‡bwho's to blame logic game / ‡cThinkFun.
264 1. ‡aAlexandria, VA : ‡bThinkFun, Inc., ‡c[2017]
264 4. ‡c©2017
300 . ‡a1 game (game board; 6 cat tokens with token stands; 6 crime tokens; 40 challenge cards) : ‡bcolor, cardboard, paper ; ‡cin box 24 x 16 x 5 cm + ‡e1 instruction manual (14 pages ; 14 cm)
336 . ‡athree-dimensional form ‡btdf ‡2rdacontent
337 . ‡aunmediated ‡bn ‡2rdamedia
338 . ‡aobject ‡bnr ‡2rdacarrier
340 . ‡acardboard ‡apaper ‡2rda
500 . ‡aSingle player.
500 . ‡aTitle from container.
520 . ‡a"When you agreed to pet sit your neighbor's six Cats, you expected a relaxing weekend filled with cuddles and gentle purrs. Instead, you repeatedly find spilled coffee, broken flower pots, and a missing bird! Which of the six furry fiends was responsible for each Cat Crime? These Cats may be stealthy, but they've got nothing on your logical deduction skills. With a little problem solving you'll be able to use Cat traits, paw prints, toy placement and the location of other items to figure out exactly where each Cat was sitting at the time of the crime. In short order you'll be able to name the culpable Cat!"--Page 2 of instruction manual.
521 . ‡aAges 8 and up.
650 0. ‡aCats.
650 0. ‡aLogic.
650 0. ‡aCritical thinking.
650 0. ‡aCriminal investigation.
650 0. ‡aGuessing games.
655 7. ‡aPuzzles and games. ‡2lcgft
7102 . ‡aThinkFun Inc.
994 . ‡aC0 ‡bBIB
905 . ‡upriya
901 . ‡aon1031485293 ‡bOCoLC ‡c4109427 ‡tbiblio ‡sOCLC

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